![]() The 9mm is by far one of the most common weapons in the Mojave, and seems to have been adopted by the NCR as their standard sidearm. It weighs 1.5 pounds, lower than the 2.2 of the real thing. It can be modified with a short-range scope and a 20-round magazine. The Browning Hi-Power appears as the "9mm Pistol", made by a fictional "M&A Gun Manufacturers" according to the slide legends. While this is not correct for any of the three single-action handguns, it's still a nice touch. The first trigger pull is therefore technically in double-action mode afterward, each subsequent shot the entire time the handgun is equipped is in single-action. 1.2 Ruger Vaquero/Colt Single Action ArmyĪs an interesting note for the three "hammered" handguns (the Hi-Power and the two Colts): upon drawing the weapon, they will have an uncocked hammer.The following weapons are seen in the video game Fallout: New Vegas: (*) indicates that the weapon was added in the DLC. Director Joshua Sawyer, via his account on the now defunct Formspring (an archive of which can be found here) has confirmed several details about the firearms the game's weapons are based on among the many questions he has answered. The player can reload ammo, and there are many variants of each ammunition type. A fifth pack, "Gun Runners' Arsenal", did not add any story content, but instead added a host of weapons to various vendors around the game.įallout: New Vegas has a very in-depth ammunition system. The final regular DLC, "Lonesome Road", adds backstory for the main character, Courier 6, as well as taking place in the ruins of various military installations in the towns of Hopeville and Ashton. "Old World Blues" takes place at the scientific research facility Big Mountain or the Big MT. "Honest Hearts" takes place in the post-War Zion National Park and, among other things, adds a new caliber to the game. The first, "Dead Money", revolves around a long-planned casino heist in the Sierra Madre, a famous casino locked since the Great War. Shot in the head, Courier 6 survives and soon finds themself wrapped up in the oncoming battle between the New California Republic and a band of slavers from Arizona and Colorado known as Caesar's Legion.Ī host of DLC were released for the game, which were then collected into the Fallout New Vegas: Ultimate Edition. The game follows the story of Courier 6, who is ambushed while carrying a mysterious package bound for New Vegas at the behest of Mr. Ron Perlman, Danny Trejo, Kris Kristofferson, and Matthew Perry can be found among the voice actors of the game. The game is available for the PC, Xbox 360, and PlayStation 3. It was developed by Obsidian Entertainment ( Alpha Protocol) and published by Bethesda in 2010. The game takes place in a post-apocalyptic Nevada, roughly four years after (but not influenced by) the events of the previous title, Fallout 3. The game and all its DLC was released together as the Ultimate Edition in February 2012.įallout: New Vegas is the fourth installment in the long-running Fallout series. I'm pretty sure even the flashpoint and other super realistic sims use the "bullets in a hopper" method.Fallout: New Vegas Ultimate Edition (2012). I know games get all kinds of things wrong with technical stuff and guns but I really can't think of any games that handle this in a more realistic way.Įven the stalker series or Far Cry 2 or Fallout use this unrealistic method of ammunition use. I guess it doesn't make the most sense from a gameplay/design sense - but at the same time I could see it making for some really tense situations where you have to choose your shots carefully and time your reloads with finding cover, or you waste a portion of the magazine for a new one. Every shooter i've ever played just has a quantity of bullets that are subtracted as if they were being poured into a hopper for the gun to use. I'm no gun enthusiast, but isn't it rather complicated to load bullets into a magazine? Otherwise you're swapping out the entire contents of the magazine for a full one. For some reason I thought of this while playing Goldeneye on Wii lately, because I would be sneaking, headshot a guard with one bullet, then want to reload every time.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |