( January 2019) ( Learn how and when to remove this template message)Īlthough the exact years differ, most sources agree the period was from about the late 1970s to early 1980s. You may improve this article, discuss the issue on the talk page, or create a new article, as appropriate. The examples and perspective in this article may not represent a worldwide view of the subject. The 1982 film Tron was closely tied to an arcade game of the same name. Games began starring named player characters, such as Pac-Man, Mario and Q*bert, and some of these characters crossed over into other media including songs, cartoons, and movies. Video game genres were still being established, but included space-themed shooter games such as Defender and Galaga, maze chase games which followed the design established by Pac-Man, driving and racing games which more frequently used 3D perspectives such as Turbo and Pole Position, character action games such as Pac-Man and Frogger, and the beginning of what would later be called platform games touched off by Donkey Kong. Video game arcades became a part of popular culture and a primary channel for new games. Arcade video games transitioned from black-and-white to color, with titles such as Frogger and Centipede taking advantage of the visual opportunities of bright palettes. The period began with the release of Space Invaders in 1978, which led to a wave of shoot 'em up games such as Galaxian and the vector graphics-based Asteroids in 1979, made possible by new computing technology that had greater power and lower costs. The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s.
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